fix bug of DispEngine blocked on dispose.
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@ -236,7 +236,7 @@ namespace Hi.Wpf.Disp
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byte[] arr = new byte[n];
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byte[] arr = new byte[n];
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for (int i = 0; i < n; i++)
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for (int i = 0; i < n; i++)
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arr[i] = data[i];
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arr[i] = data[i];
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// Update UI on the UI thread
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// Update UI on the UI thread
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DisplayerPane.Dispatcher.InvokeAsync(() =>
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DisplayerPane.Dispatcher.InvokeAsync(() =>
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{
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{
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