refactor(Hi.Sample): Mat4d is spelled mat4d_t -- the workspace-wide word-boundary rename that follows HiGeom naming the matrix struct after the C++ typedef; compound identifiers (GetMat4dMap, Mat4dKey, ProgramZeroToGeomMat4d, ...) and the "Mat4d" JSON key keep their spelling, no behaviour changes

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
2026-09-25 15:48:56 +08:00
co-authored by Claude Fable 5.1
parent 734ed008b0
commit 46bfea4a87
2 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -44,9 +44,9 @@ public static class DemoTopo1
brnB.Step = MathUtil.ToRad(-60);
//Get and show the transform matrices relative to O.
Dictionary<Anchor, Mat4d> matMap = asmb.GetMat4dMap(O);
Dictionary<Anchor, mat4d_t> matMap = asmb.GetMat4dMap(O);
Console.WriteLine("Transform Matrix relative to O:");
foreach (KeyValuePair<Anchor, Mat4d> keyValue in matMap)
foreach (KeyValuePair<Anchor, mat4d_t> keyValue in matMap)
Console.WriteLine($"{keyValue.Key.Name} : {keyValue.Value}");
#endregion