refactor(Hi.Sample): Mat4d is spelled mat4d_t -- the workspace-wide word-boundary rename that follows HiGeom naming the matrix struct after the C++ typedef; compound identifiers (GetMat4dMap, Mat4dKey, ProgramZeroToGeomMat4d, ...) and the "Mat4d" JSON key keep their spelling, no behaviour changes
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -44,9 +44,9 @@ public static class DemoTopo1
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brnB.Step = MathUtil.ToRad(-60);
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//Get and show the transform matrices relative to O.
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Dictionary<Anchor, Mat4d> matMap = asmb.GetMat4dMap(O);
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Dictionary<Anchor, mat4d_t> matMap = asmb.GetMat4dMap(O);
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Console.WriteLine("Transform Matrix relative to O:");
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foreach (KeyValuePair<Anchor, Mat4d> keyValue in matMap)
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foreach (KeyValuePair<Anchor, mat4d_t> keyValue in matMap)
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Console.WriteLine($"{keyValue.Key.Name} : {keyValue.Value}");
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#endregion
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