refactor(Hi.Sample)!: Box3d, Tri3d, DVec3d and Box2d are named box3d_t, tri3d_t, dvec3d_t and box2d_t -- the C++ typedef names, following HiGeom; the Hi.Native vec3d/tri3d/box3d mirrors are the Hi.Geom values now and vec3f is Hi.Geom.vec3f_t (a word-boundary identifier rename; compound names, string literals and the wire kind names are untouched)
BREAKING CHANGE: source that names these types must use the _t names; the Hi.Native mirrors are gone. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
@@ -20,16 +20,16 @@ namespace Sample.Disp
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public void Display(Bind bind)
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{
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bind.Rgb = ColorUtil.GetDiscreteRGB_Env();
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new Box3d(0, 0, 0, 1, 1, 1).ToDraw_Face().Display(bind);
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new box3d_t(0, 0, 0, 1, 1, 1).ToDraw_Face().Display(bind);
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bind.Rgb = ColorUtil.GetDiscreteRGB_Env();
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new Box3d(1, 0, 0, 2, 1, 1).ToDraw_Face().Display(bind);
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new box3d_t(1, 0, 0, 2, 1, 1).ToDraw_Face().Display(bind);
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bind.Rgb = ColorUtil.GetDiscreteRGB_Env();
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new Box3d(2, 0, 0, 3, 1, 1).ToDraw_Face().Display(bind);
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new box3d_t(2, 0, 0, 3, 1, 1).ToDraw_Face().Display(bind);
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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dst = dst.Expanded(new vec3d_t(0, 0, 0));
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dst = dst.Expanded(new vec3d_t(3, 1, 1));
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+5
-5
@@ -126,7 +126,7 @@ namespace Sample.Disp
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{
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//the rgb values set as casual.
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vec3d_t rgb = ColorUtil.GetDiscreteRgb(i);
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Tri3d tri = new Tri3d(new vec3d_t(i, 0, 0), new vec3d_t(i + 1, 0, 0), new vec3d_t(i + 0.5, 0, 1));
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tri3d_t tri = new tri3d_t(new vec3d_t(i, 0, 0), new vec3d_t(i + 1, 0, 0), new vec3d_t(i + 0.5, 0, 1));
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for (int j = 0; j < 3; j++)
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{
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vs[k++] = rgb.x;
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@@ -147,7 +147,7 @@ namespace Sample.Disp
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{
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//the rgb values set as casual.
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vec3d_t rgb = ColorUtil.GetDiscreteRgb(i);
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Tri3d tri = new Tri3d(new vec3d_t(i, 0, 3), new vec3d_t(i + 1, 0, 3), new vec3d_t(i + 0.5, 0, 4));
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tri3d_t tri = new tri3d_t(new vec3d_t(i, 0, 3), new vec3d_t(i + 1, 0, 3), new vec3d_t(i + 0.5, 0, 4));
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vec3d_t nn = tri.GetNormal();
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for (int j = 0; j < 3; j++)
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{
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@@ -171,16 +171,16 @@ namespace Sample.Disp
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}
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/// <summary>
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/// Demonstrates drawing 3D triangles using the Tri3d helper class.
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/// Demonstrates drawing 3D triangles using the tri3d_t helper class.
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/// Creates a series of triangles and renders them as both face (filled) and line (wireframe) drawings.
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/// Shows how to apply different colors to faces and lines of the same geometry.
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/// </summary>
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public static void DrawTri3d()
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{
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int n = 10;
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List<Tri3d> tris = new List<Tri3d>(n);
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List<tri3d_t> tris = new List<tri3d_t>(n);
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for (int i = 0; i < n; i++)
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tris.Add(new Tri3d(new vec3d_t(i, 0, 0), new vec3d_t(i + 1, 0, 0), new vec3d_t(i + 0.5, 0, 1)));
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tris.Add(new tri3d_t(new vec3d_t(i, 0, 0), new vec3d_t(i + 1, 0, 0), new vec3d_t(i + 0.5, 0, 1)));
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Drawing faceDraw = tris.GetFaceDrawing();
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Drawing linesDraw = tris.ToLineDrawing();
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+2
-2
@@ -21,11 +21,11 @@ namespace Sample.Disp
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{
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bind.PickID = PickingID;
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bind.Rgb = new vec3d_t(isMouseOver ? 0 : 1, 1, 1);
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new Box3d(0, 0, 0, 1, 1, 1).DisplayFace(bind);
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new box3d_t(0, 0, 0, 1, 1, 1).DisplayFace(bind);
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bind.PickID = 0;
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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dst = dst.Expanded(new vec3d_t(0, 0, 0));
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dst = dst.Expanded(new vec3d_t(1, 1, 1));
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+4
-4
@@ -24,20 +24,20 @@ namespace Sample.Disp
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{
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bind.PickID = pickableA.PickingID;
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bind.Rgb = ColorUtil.GetDiscreteRgb(1);
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new Box3d(0, 0, 0, 1, 1, 1).DisplayFace(bind);
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new box3d_t(0, 0, 0, 1, 1, 1).DisplayFace(bind);
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bind.PickID = pickableB.PickingID;
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bind.Rgb = ColorUtil.GetDiscreteRgb(2);
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new Box3d(0, 0, 1, 1, 1, 2).DisplayFace(bind);
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new box3d_t(0, 0, 1, 1, 1, 2).DisplayFace(bind);
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bind.PickID = pickableC.PickingID;
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bind.Rgb = ColorUtil.GetDiscreteRgb(3);
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new Box3d(0, 0, 2, 1, 1, 3).DisplayFace(bind);
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new box3d_t(0, 0, 2, 1, 1, 3).DisplayFace(bind);
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bind.PickID = 0;
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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dst = dst.Expanded(new vec3d_t(0, 0, 0));
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dst = dst.Expanded(new vec3d_t(1, 1, 3));
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@@ -40,7 +40,7 @@ public class DemoPickable : IDisplayee
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draw.Display(bind);
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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draw.ExpandToBox3d(ref dst);
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}
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@@ -21,9 +21,9 @@ namespace Sample.Disp
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double angle_moon;
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DemoSatellite()
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{
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sun = Box3d.CenterUnitBox.ScaledFromCenter(4).ToDraw_Face();
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earth = Box3d.CenterUnitBox.ScaledFromCenter(2).ToDraw_Face();
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moon = Box3d.CenterUnitBox.ToDraw_Face();
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sun = box3d_t.CenterUnitBox.ScaledFromCenter(4).ToDraw_Face();
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earth = box3d_t.CenterUnitBox.ScaledFromCenter(2).ToDraw_Face();
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moon = box3d_t.CenterUnitBox.ToDraw_Face();
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}
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/// <inheritdoc/>
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public void Display(Bind bind)
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@@ -41,7 +41,7 @@ namespace Sample.Disp
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bind.ModelMatStack.Pop();
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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dst = dst.Expanded(new vec3d_t(-14, -14, -2));
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dst = dst.Expanded(new vec3d_t(14, 14, 2));
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+1
-1
@@ -32,7 +32,7 @@ public static class DemoUtil
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LocalApp.AppBegin(loggerFactory.CreateLogger("Hi.Sample"));
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try
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{
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Box3d box = new Box3d();
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box3d_t box = new box3d_t();
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displayee.ExpandToBox3d(ref box);
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Console.WriteLine($"{title}: {displayee.GetType().Name} bounding {box}");
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Console.WriteLine("Assign it to your canvas' DispEngine.Displayee to see it.");
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@@ -90,7 +90,7 @@ namespace Sample.Disp
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bind.ModelMatStack.Pop();
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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HardNcEnv ncEnv = NcEnv;
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if (ncEnv == null || NcEnv.CncBrand != CncBrand.Heidenhain)
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@@ -59,7 +59,7 @@ public class IsoCoordinateEntryDisplayee : IAnchoredDisplayee
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bind.ModelMatStack.Pop();
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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HardNcEnv ncEnv = NcEnv;
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if (ncEnv == null)
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@@ -239,7 +239,7 @@ public class MachiningProjectDisplayee : IDisplayee, IGetAnchor
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bind.PopColor();
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}
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/// <inheritdoc/>
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public void ExpandToBox3d(ref Box3d dst)
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public void ExpandToBox3d(ref box3d_t dst)
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{
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//Console.WriteLine($"dst.A: {dst}");
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LocalProjectService?.MachiningEquipment?.GetAsmb()?.ExpandToBox3d(ref dst,
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@@ -22,7 +22,7 @@ public static class DemoBuildGeom
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/// <returns>A list of geometries implementing the IGetStl interface</returns>
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public static List<IGetStl> GenGeoms()
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{
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Box3d box = new Box3d(0, 0, -50, 70, 50, 0);
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box3d_t box = new box3d_t(0, 0, -50, 70, 50, 0);
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Cylindroid cylindroid = new Cylindroid([ new PairZr(0,12),new PairZr(20,12),
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new PairZr(20,16),new PairZr(30,16)]);
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Stl stl = new Stl("geom.stl");
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@@ -5,7 +5,7 @@ namespace Sample.Geom;
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/// <summary>
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/// Demonstrates how to create and calculate bounding boxes for different geometric objects.
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/// Shows the use of Box3d to encompass multiple geometric elements with a single boundary.
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/// Shows the use of box3d_t to encompass multiple geometric elements with a single boundary.
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/// </summary>
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/// <remarks>
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/// ### Source Code
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@@ -16,11 +16,11 @@ public static class DemoIExpandToBox3d
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static void Main()
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{
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#region DocSite.CountBoundingBox
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Box3d objA = new Box3d(0, 0, 0, 1, 1, 1);
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Box3d objB = new Box3d(-1, -2, -3, 3, 2, 1);
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box3d_t objA = new box3d_t(0, 0, 0, 1, 1, 1);
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box3d_t objB = new box3d_t(-1, -2, -3, 3, 2, 1);
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vec3d_t objC = new vec3d_t(-2, 3, -5);
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Box3d boundingbox = new Box3d(objA, objB, objC);
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box3d_t boundingbox = new box3d_t(objA, objB, objC);
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Console.WriteLine("boundingbox: " + boundingbox);
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#endregion
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}
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@@ -74,7 +74,7 @@ public static class DemoBuildGeomOnlyMachiningProject
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//geometry anchor to each mount, so the workpiece mount is placed by the
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//transformer of the branch to it: on top of the 10 mm thick fixture geom.
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Fixture fixture = Fixture.CreateDefault();
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fixture.Geom = new Box3d(new vec3d_t(-40, -40, 0), new vec3d_t(40, 40, 10));
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fixture.Geom = new box3d_t(new vec3d_t(-40, -40, 0), new vec3d_t(40, 40, 10));
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Branch.Get(fixture.GeomAnchor, fixture.WorkpieceMount).Transformer
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= new StaticTranslation(new vec3d_t(0, 0, 10));
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localProjectService.Fixture = fixture;
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@@ -83,7 +83,7 @@ public static class DemoBuildGeomOnlyMachiningProject
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//mount and to program zero by zero translations.
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Workpiece workpiece = Workpiece.CreateDefault();
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workpiece.InitResolution = 0.25;
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workpiece.InitGeom = new Box3d(0, 0, -50, 70, 50, 0);
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workpiece.InitGeom = new box3d_t(0, 0, -50, 70, 50, 0);
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workpiece.IdealGeom = null;
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localProjectService.Workpiece = workpiece;
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@@ -187,7 +187,7 @@ public static class DemoBuildMachiningProject
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//geometry anchor to each mount, so the workpiece mount is placed by the
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//transformer of the branch to it: on top of the 10 mm thick fixture geom.
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Fixture fixture = Fixture.CreateDefault();
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fixture.Geom = new Box3d(new vec3d_t(-40, -40, 0), new vec3d_t(40, 40, 10));
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fixture.Geom = new box3d_t(new vec3d_t(-40, -40, 0), new vec3d_t(40, 40, 10));
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Branch.Get(fixture.GeomAnchor, fixture.WorkpieceMount).Transformer
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= new StaticTranslation(new vec3d_t(0, 0, 10));
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localProjectService.Fixture = fixture;
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@@ -198,7 +198,7 @@ public static class DemoBuildMachiningProject
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//mount and to program zero by zero translations.
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Workpiece workpiece = Workpiece.CreateDefault();
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workpiece.InitResolution = 0.25;
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workpiece.InitGeom = new Box3d(0, 0, -50, 70, 50, 0);
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workpiece.InitGeom = new box3d_t(0, 0, -50, 70, 50, 0);
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workpiece.IdealGeom = null;
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workpiece.CuttingPara = XFactory.GenByFile<ICuttingPara>(
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"Resource/CuttingParameter", "Al6061T6.default.mp", progress);
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