using Hi.Disp;
using Hi.Licenses;
using System;
using System.Windows;
using System.Windows.Media;
namespace Hi.Wpf.Disp
{
///
/// Window for 3D rendering.
///
public class RenderingWindow : Window, IGetDispEngine
{
public RenderingCanvas RenderingCanvas => Content as RenderingCanvas;
///
/// Ctor.
///
public RenderingWindow()
{
Title = nameof(RenderingWindow);
Height = 450;
Width = 800;
StateChanged += RenderingWind_StateChanged;
Content = new RenderingCanvas()
{
BorderThickness = new Thickness(1),
BorderBrush = Brushes.Black
};
}
private void RenderingWind_StateChanged(object sender, EventArgs e)
{
RenderingCanvas.DispEngine.IsVisible = WindowState != WindowState.Minimized;
}
///
public DispEngine GetDispEngine() => RenderingCanvas.DispEngine;
///
/// Run a simple application with given .
///
/// Title
/// displayees
/// return value of .
public static int RunApplication(string title, params IDisplayee[] displayees)
{
License.LogInAll();
DispEngine.Init();
Application app = new Application
{
ShutdownMode = ShutdownMode.OnMainWindowClose
};
app.Exit += (o, e) =>
{
DispEngine.FinishDisp();
License.LogOutAll();
};
RenderingWindow window = new RenderingWindow() { Title = title };
window.RenderingCanvas.DispEngine.Displayee = new DispList(displayees);
window.RenderingCanvas.DispEngine.SetViewToHomeView();
return app.Run(window);
}
}
}