refactor(demos): follow the ContourTray to Fluting rename
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -64,11 +64,11 @@ public static class DemoBuildMachiningProject
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InnerBeamProfile = new FluteDependentRatioProfile(),
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InnerBeamProfile = new FluteDependentRatioProfile(),
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MillingCutterOptLimit = new MillingCutterOptOption(),
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MillingCutterOptLimit = new MillingCutterOptOption(),
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};
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};
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//build FluteContourTray property
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//build Fluting property
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double helixAngle_deg = 50;
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double helixAngle_deg = 50;
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double radialRakeAngle_deg = 15;
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double radialRakeAngle_deg = 15;
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double bottomOuterRadius_mm = diameter_mm / 2 - roundRadius_mm;
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double bottomOuterRadius_mm = diameter_mm / 2 - roundRadius_mm;
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millingCutter.FluteContourTray = new UniformContourTray()
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millingCutter.Fluting = new UniformFluting()
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{
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{
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TrackNum = 3,
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TrackNum = 3,
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BaselineOneContour = new FluteContour()
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BaselineOneContour = new FluteContour()
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@@ -111,10 +111,10 @@ public static class DemoBuildMachiningProject
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MillingCutterOptLimit = new MillingCutterOptOption()
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MillingCutterOptLimit = new MillingCutterOptOption()
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};
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};
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//build FluteContourTray property
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//build Fluting property
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double helixAngle_deg = 50;
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double helixAngle_deg = 50;
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double radialRakeAngle_deg = 15;
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double radialRakeAngle_deg = 15;
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millingCutter.FluteContourTray = new UniformContourTray()
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millingCutter.Fluting = new UniformFluting()
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{
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{
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TrackNum = 3,
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TrackNum = 3,
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BaselineOneContour = new FluteContour()
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BaselineOneContour = new FluteContour()
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