refactor(demos): build the sample machine tools with GeneralXyzabcMachineTool.CreateFromChainCode and set the buckle and axis transformers through the machine
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -39,10 +39,11 @@ namespace Sample.MachineTool
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/// <returns>A configured machine tool model.</returns>
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public static GeneralXyzabcMachineTool GenXyzabcMachineTool()
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{
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CodeXyzabcChain chain = new CodeXyzabcChain("[O][Y][X][C][w];[O][Z][B][S][t]");
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if (chain.ToolBuckleTransformer is StaticTranslation st)
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GeneralXyzabcMachineTool dst = GeneralXyzabcMachineTool.CreateFromChainCode(
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"[O][Y][X][C][w];[O][Z][B][S][t]");
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if (dst.ToolBuckleTransformer is StaticTranslation st)
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st.Trans = new Vec3d(-72.40, 72.40, 176.44);
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chain.TransformerB.Pivot = new Vec3d(-72.4, -177.4, 225.94);
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dst.TransformerB.Pivot = new Vec3d(-72.4, -177.4, 225.94);
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Dictionary<string, Solid> solidMap = new Dictionary<string, Solid>()
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{
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["O"] = new Solid(new Stl("MachineTool/base.stl")),
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@@ -53,10 +54,8 @@ namespace Sample.MachineTool
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["C"] = new Solid(new Stl("MachineTool/C.stl")),
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["S"] = new Solid(new Stl("MachineTool/spindle.stl")),
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};
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chain.AnchorToSolid.BuildAnchorToSolid(
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chain.Asmb.DescendantAnchors(), solidMap);
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GeneralXyzabcMachineTool dst = new GeneralXyzabcMachineTool(chain);
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dst.AnchorToSolid.BuildAnchorToSolid(
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dst.Asmb.DescendantAnchors(), solidMap);
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dst.GenerateCollisionIndexPairs();
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return dst;
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}
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