refactor(Hi.Sample)!: Vec3d and Vec2d are named vec3d_t and vec2d_t -- the C++ typedef names, following HiGeom 43fccaf (a word-boundary identifier rename over the 14 demo files the 09-24 rename batch left behind; the repo builds against the HiGeom project reference, so it had stopped compiling)
BREAKING CHANGE: source that names Hi.Geom.Vec3d or Hi.Geom.Vec2d as the vector type must say vec3d_t / vec2d_t. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -42,8 +42,8 @@ namespace Sample.MachineTool
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GeneralXyzabcMachineTool dst = GeneralXyzabcMachineTool.CreateFromChainCode(
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"[O][Y][X][C][w];[O][Z][B][S][t]");
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if (dst.ToolMountTransformer is StaticTranslation st)
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st.Trans = new Vec3d(-72.40, 72.40, 176.44);
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dst.TransformerB.Pivot = new Vec3d(-72.4, -177.4, 225.94);
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st.Trans = new vec3d_t(-72.40, 72.40, 176.44);
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dst.TransformerB.Pivot = new vec3d_t(-72.4, -177.4, 225.94);
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Dictionary<string, Solid> solidMap = new Dictionary<string, Solid>()
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{
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["O"] = new Solid(new Stl("MachineTool/base.stl")),
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@@ -23,7 +23,7 @@ public static class DemoBuildMachineToolWithoutGeometrys
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GeneralXyzabcMachineTool xyzabcMachineTool = GeneralXyzabcMachineTool.CreateFromChainCode(
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"[O][C][w];[O][X][Y][Z][B][S][t]");
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if (xyzabcMachineTool.ToolMountTransformer is StaticTranslation st)
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st.Trans = new Vec3d(-200, 200, 400);
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st.Trans = new vec3d_t(-200, 200, 400);
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return xyzabcMachineTool;
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}
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}
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