refactor(Hi.Sample)!: Vec3d and Vec2d are named vec3d_t and vec2d_t -- the C++ typedef names, following HiGeom 43fccaf (a word-boundary identifier rename over the 14 demo files the 09-24 rename batch left behind; the repo builds against the HiGeom project reference, so it had stopped compiling)

BREAKING CHANGE: source that names Hi.Geom.Vec3d or Hi.Geom.Vec2d as the vector type must say vec3d_t / vec2d_t.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
2026-09-24 10:21:20 +08:00
co-authored by Claude Fable 5.1
parent f4ec31806b
commit 6571576eaa
14 changed files with 44 additions and 44 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ public static class DemoIExpandToBox3d
#region DocSite.CountBoundingBox
Box3d objA = new Box3d(0, 0, 0, 1, 1, 1);
Box3d objB = new Box3d(-1, -2, -3, 3, 2, 1);
Vec3d objC = new Vec3d(-2, 3, -5);
vec3d_t objC = new vec3d_t(-2, 3, -5);
Box3d boundingbox = new Box3d(objA, objB, objC);
Console.WriteLine("boundingbox: " + boundingbox);