refactor(Hi.Sample)!: Vec3d and Vec2d are named vec3d_t and vec2d_t -- the C++ typedef names, following HiGeom 43fccaf (a word-boundary identifier rename over the 14 demo files the 09-24 rename batch left behind; the repo builds against the HiGeom project reference, so it had stopped compiling)
BREAKING CHANGE: source that names Hi.Geom.Vec3d or Hi.Geom.Vec2d as the vector type must say vec3d_t / vec2d_t. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
@@ -31,8 +31,8 @@ namespace Sample.Disp
|
||||
/// <inheritdoc/>
|
||||
public void ExpandToBox3d(Box3d dst)
|
||||
{
|
||||
dst.Expand(new Vec3d(0, 0, 0));
|
||||
dst.Expand(new Vec3d(3, 1, 1));
|
||||
dst.Expand(new vec3d_t(0, 0, 0));
|
||||
dst.Expand(new vec3d_t(3, 1, 1));
|
||||
}
|
||||
|
||||
static void Main()
|
||||
|
||||
Reference in New Issue
Block a user