diff --git a/Disp/DemoPickable.cs b/Disp/DemoPickable.cs
index abca6e1..8dc9b46 100644
--- a/Disp/DemoPickable.cs
+++ b/Disp/DemoPickable.cs
@@ -2,60 +2,57 @@
using Hi.Geom;
using System;
-namespace Sample.Disp
+namespace Sample.Disp;
+
+///
+/// Demonstrates creation of pickable 3D geometry at the primitive level.
+/// Shows how to assign picking IDs directly to geometry vertices and create interactive triangles.
+/// Uses a lower-level approach than the Pickable base class for more precise control.
+///
+///
+/// ### Source Code
+/// [!code-csharp[SampleCode](~/../Hi.Sample.Wpf/Disp/DemoPickable.cs)]
+///
+public class DemoPickable : IDisplayee
{
- ///
- /// Demonstrates creation of pickable 3D geometry at the primitive level.
- /// Shows how to assign picking IDs directly to geometry vertices and create interactive triangles.
- /// Uses a lower-level approach than the Pickable base class for more precise control.
- ///
- ///
- /// ### Source Code
- /// [!code-csharp[SampleCode](~/../Hi.Sample.Wpf/Disp/DemoPickable.cs)]
- ///
- public class DemoPickable : IDisplayee
+ private readonly Drawing draw;
+ private readonly ShowEventPickable pickable;
+
+ ///
+ /// Initializes a new instance of DemoPickable.
+ /// Creates a pickable triangle with a specific picking ID for user interaction.
+ ///
+ public DemoPickable()
{
- private readonly Drawing draw;
- private readonly ShowEventPickable pickable;
-
- ///
- /// Initializes a new instance of DemoPickable.
- /// Creates a pickable triangle with a specific picking ID for user interaction.
- ///
- public DemoPickable()
- {
- pickable = new ShowEventPickable();
- double pid = pickable.PickingID;
- double[] vs = new double[] {
- //pickID, x,y,z
- pid, 0,0.1,0.1,
- pid, 0.1,0,0,
- pid, 0.1,0,0.1
- };
- draw = new Drawing(vs, Stamp.PV, GL.GL_TRIANGLES);
- }
- ///
- public void Display(Bind bind)
- {
- draw.Display(bind);
- }
- ///
- public void ExpandToBox3d(Box3d dst)
- {
- draw.ExpandToBox3d(dst);
- }
-
- ///
- /// Entry point for the DemoPickable example.
- /// Creates and displays a pickable triangle that can respond to mouse events.
- /// Demonstrates integration of picking functionality with geometric primitives.
- ///
- [STAThread]
- public static void Main()
- {
- DemoUtil.RunApplication("DemoPickable", new DemoPickable());
- }
+ pickable = new ShowEventPickable();
+ double pid = pickable.PickingID;
+ double[] vs = new double[] {
+ //pickID, x,y,z
+ pid, 0,0.1,0.1,
+ pid, 0.1,0,0,
+ pid, 0.1,0,0.1
+ };
+ draw = new Drawing(vs, Stamp.PV, GL.GL_TRIANGLES);
+ }
+ ///
+ public void Display(Bind bind)
+ {
+ draw.Display(bind);
+ }
+ ///
+ public void ExpandToBox3d(Box3d dst)
+ {
+ draw.ExpandToBox3d(dst);
}
-
+ ///
+ /// Entry point for the DemoPickable example.
+ /// Creates and displays a pickable triangle that can respond to mouse events.
+ /// Demonstrates integration of picking functionality with geometric primitives.
+ ///
+ [STAThread]
+ public static void Main()
+ {
+ DemoUtil.RunApplication("DemoPickable", new DemoPickable());
+ }
}